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Category Archives: Advertising

Social Isn’t a Transaction

In late April Facebook celebrated a birthday as the ‘Like’ button turned one. The adoption (2.5 million websites) and engagement (250 million people) of the thumbs-up icon over those first 12 months has provided Facebook with a treasure trove of additional data related to its users’ interests. Combined with the social graph, this data can be leveraged by advertisers to target consumers on Facebook in a manner not available through any other web property or advertising medium. And with web surfers now spending more time on Facebook.com than any other website in the U.S., companies are taking notice, enabling Facebook to double its share of the online advertising spend domestically between 2009 to 2010. Beyond just delivering impressions though, marketers are looking for ways to stay connected with these users, which the Like button has enabled by allowing brands to re-message their ‘Likers’ within the Facebook News Feed. The goal of connecting with as many consumers as possible has led to the emergence of an entirely new sector of online advertising dedicated to helping corporations drive more ‘Likes’ to their brands’ Facebook Pages.

The result? Contests, giveaways and promotions of all types are requiring ‘Liking’ the company as part of the entry process. So what began as an opportunity for brands and fans to find and connect with one another in a social setting has turned into a competition between entities to see who can compile the most Likes in a 24-hour period. So thank you Frito-Lay, you’ve helped turn social into a transaction.

The socialization of the web was the most important development to come out of the web 2.0 era. The advent of blogging platforms and social networks allowed the internet to evolve from a read-only medium to a read/write experience for consumers who quickly became comfortable with blogging, posting and tweeting about every topic imaginable in the process. Inevitably some of these conversations turned to discussing experiences with, and opinions about, products and services, which corporations were not prepared to deal with, since advertising had traditionally been broadcast through a channel that didn’t allow for real-time user feedback.

To justify the time and money being allocated to understanding and managing this social activity, corporate departments, along with their agencies and social media consultants tasked with this job, have turned to quantitative measures such as number of friends, followers, Likes and subscribers as a way to validate their respective effectiveness in addressing the social web. As a consequence, advertising across social environments has quickly become a $2 billion business according to local media advisory firm BIA/Kelsey, which also forecasts that social media-related spending will grow to $8.3 billion in the U.S. by 2015.

The problem with this approach, as Steve Rubel, SVP of Digital at public relations firm Edelman, pointed out at The Next Web Conference earlier this year, is that social isn’t an industry, it’s a behavior. So instead addressing consumers at a personal level, web users are being treated as a metric by advertisers looking to fill their social media quotas. The difficulty for most companies in trying to adopt a customer service-oriented approach to social is that they don’t know how to quantify the return on investment for this type of activity (if you are interested in understanding the right approach to communicating with consumers on the social web I’d suggest reading The Thank You Economy, the most recent book from author, video blogger and wine enthusiast Gary Vaynerchuck, or watch him speak, as I recently had a chance to, about the ROI of his mother).

Worse yet, from an advertising perspective, these user metrics can be easily inflated, as there are plenty of companies that can acquire social connections in bulk for brands to show high Like counts. With the amount of time being spent by consumers in their Facebook News Feed, the ability to re-message these fans and the viral potential of content distribution through the social graph the Like has started replacing email as the most desirable means of communicating with potential consumers. Combined with low open rates, spam filters and unsubscribing options in email, the Like also become more valuable to marketers, leading to pricing of up to $1 per Like from social ad networks.

Buying Likes is the wrong means to building relationships with consumers though, as it is akin to offering kids on the playground gum to be your friend- it makes you feel good about yourself at that particular moment but doesn’t actually change the dynamic of the relationship. Certain users will use the Like button because they generally appreciate the brand, while others will use it in order to receive discounts and promotions, so paying for these types of fans doesn’t make sense, and in the long-term, could end up damaging the relationship between brands and consumers on Facebook.

Many consumers migrated from their initial ISP email accounts because of email spam resulting from signing-up for free services or giveaways, rendering these accounts unusable. By cluttering users’ News Feeds companies risks annoying consumers in the same manner and potentially causing users to leave Facebook over time for newer, less spammy social networks.

So where are the investment opportunities in social?

While Likes are a form of social currency, the business models being built around driving social connections are highly questionable. That’s because the continued growth and success of companies providing social cost per action pricing is predicated on finding the next great social action to arbitrage before advertisers lose interest in paying for Likes because of the lack of quantifiable return on investment.

Salesforce’s acquisition of Radian6 for $340 million earlier this year, to tackle social CRM, does highlight the value of being able to decipher the conversations occurring across the social web. Beyond just monitoring consumer chatter, start-ups need to help brands understand the sentiment of these conversations (both positive and negative), the change in velocity of the discussion associated with the sentiment and the influencers behind these topics. Only then can start-ups provide real value by automating some of the activity around information gathering and distribution across social platforms.

A couple of companies with recent announcements are trying to address this need for clients on the advertising and distribution side of the market as well. Taykey, which just came out of stealth mode with its $9 million Series B announcement, provides advertisers with ways to reach audiences across the social web in real-time by identifying users who are displaying an active interest around a product, service or topic at any given time. SocialFlow, which recently hired an online industry-veteran as President after raising $7 million in April, focuses on solutions for publishers and media companies who want to increase engagement with their audiences by putting new content in front of consumers at the appropriate time.

The automation being provided by these types of companies is intended to deliver better value to consumers and not de-humanize the social experience on the web (which is a risk for Taykey since they do provide cost per action Likes as part of their offering). Since the Like is here to stay, my only hope is that advertisers and consumers both engage with the button at the right time, and for the right reason- like in this ad.

 
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Posted by on June 15, 2011 in Advertising, Social Media

 

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Mobile Video: The Final Frontier for Ad Networks?

Earlier this month TechCrunch broke the news that mobile video ad platform Transpera had been acquired by online video ad network Tremor Media. The deal came almost exactly three months after Tremor’s last transaction, the purchase of video ad network ScanScout. The Tremor-ScanScout merger was part of a string of announcements in the online video ad space last fall which began with top 10 online display advertising network Specific Media acquiring video ad platform BBE and ending with another leading ad network, Undertone, buying Jambo Media, a video solutions company.

With advertising a major theme at last week’s Mobile World Congress in Barcelona could this latest Tremor news set off the next round of capabilities expansion and provider consolidation amongst ad networks?

With online video projected to grow 55% annually through 2014, making it the fastest growing online ad format worldwide, it’s easy to see why there’s interest from both traditional display and pure play video ad networks in acquiring online video market share. Looking at recent industry trends and projections, mobile video might be poised to follow this same type of growth trajectory, creating a similar opportunity for ad networks looking to provide cross-platform digital ad solutions to agencies and advertisers.

  • Devices: Worldwide smartphone shipments passed PCs in total volume for the first time in the 4th quarter of last year while tablet shipments, led by Apple’s iPad, are expected to reach nearly 56 million this year and 172 million by 2014.
  • Network Traffic: In Cisco’s Visual Networking Index Forecast, updated this month, the company predicted that, by 2015, two-thirds of all global mobile data traffic would be video.
  • Advertising: Mobile ad spending is projected to exceed $18 billion worldwide by 2015, representing over 15% of digital advertising’s spend. While in the U.S. video is expected to continue growing faster than any other mobile segment through 2014.

Together, these data points confirm that the PC-based era of the web has been officially replaced by the mobile web, which consumers are already taking advantage of through the proliferation of mobile device types. According to The Nielsen Company, Americans, led by teens and young adults, watch an average of 3 ½ hours of video a month on their mobile devices. To understand just how quickly video consumption habits are evolving look at YouTube’s announcement last month that it has reached 200 million video views per day on mobile devices- an increase of 300% over the beginning of 2010.

Media companies and marketers are looking at ways to quantify this audience in aggregate in an effort to bring advertising economics to parity across all “three screens” (television, web and mobile). This represents a big opportunity for ad networks willing to put forth the technical and execution effort to target mobile audiences fragmented by app-type (mobile web versus native apps), device (smartphones versus tablets), operating system (Android, BlackBerry, iOS, etc.) and ad unit interactivity (passive versus touch-screen).

Because ad guidelines and standards for the mobile web are still maturing in comparison to display and online video, ad networks interested in entering the mobile video space would benefit from acquiring video delivery expertise and an embedded distribution network. Any M&A activity would involve one of these three types of acquisition strategies:

  1. Buy capabilities and market share: This tact was used by Specific Media to enter the online video market by acquiring a top 10 video ad provider and instantly gaining reach. If leading online video advertising networks BrightRoll and YuMe, which launched their respective mobile advertising solutions last fall, don’t see adoption of their offerings, they might be forced to take this route in order to match Tremor Media’s cross-platform scale in video. From the display advertising perspective, only Microsoft and Yahoo as well as the largest ad networks will be able to afford this type of acquisition due to lofty valuations in mobile and video.
  2. Buy capabilities, leverage market share in current business: Undertone took this route by leveraging its own scale on the display advertising side with its video technology purchase to become a top 10 online video ad provider of its own within a couple of months of the acquisition. This is the most capital efficient way for any ad networks to enter the mobile video business, though acting quickly will be the key to successfully executing this strategy due to the limited number of acquisition options and venture capital being invested in the segment.
  3. Extend capabilities and market share: As for Tremor Media, already a leader in the online video advertising space, its deal allowed the company to add product expertise (video overlay ads) while growing its reach and video ad volume. Millennial Media, the largest independent mobile ad network which raised $27.5 million earlier this year, and has raised $65 million overall, is the best positioned mobile ad network to take advantage of this strategy due to its profitability, exit options and capital on hand.

While Google bought its way into a dominate position in the U.S. mobile advertising market (including interactive video ad capabilities) with its purchase of AdMob last year, the growth of YouTube’s mobile website has allowed Google to become a cross-platform provider of mobile video monetization solutions. Apple on the other hand used its acquisition of AdMob competitor Quattro Wireless to build the iAd Network solely for its own mobile operating system (iOS). With two of the largest ad networks having been acquired by the two leading mobile operating platforms what merger opportunities still exist in mobile video advertising?

  • JumpTap: The company added video to its suite of mobile ad formats last year in an effort to broaden its appeal to clients. JumpTap, which delivers ads across all major smartphone platforms (Android, BlackBerry and iOS) as well as the iPad, is considered the largest independent mobile ad network in the U.S. after Millennial Media. As such, the company will most likely have to wait and see what happens with Millennial (which will either go public or get acquired) before drawing interest from the likes of Microsoft, Yahoo and potentially Research in Motion (maker of BlackBerry) who have all been rumored acquirers of a mobile ad network and the only companies large enough to digest JumpTap’s $69 million in capital raised.
  • Mogreet: The company provides mobile video advertising solutions through SMS and MMS mobile messaging services, allowing Mogreet to address the feature phone audience as well. Considering the limitation of their offering, especially when you consider the growth of the smartphone and tablet markets, and the $7 million invested in the company thus far, an acquisition of this company would be a stretch for a U.S.-based ad network but maybe not for a network in a large developing market such as Brazil, India, Indonesia or Russia where feature phones dominate the market.
  • Rhythm NewMedia: From a pure play mobile video ad network perspective, Rhythm NewMedia has built the most envious, cross-platform network out there of the remaining independent players. The company, which recently raised $10 million, only works with premium brand advertisers and publishers across Android and iOS mobile platforms covering both smartphones and iPads. Having raised $37 million in total funding makes Rhythm a pricey acquisition for anyone not named Microsoft or Yahoo at this point though.
  • Vdopia: While the company is an online video ad network with extensive operations and market share in India, it also operates iVdopia, a mobile video ad network. Its mobile offering covers both Android and iOS platforms (including iPads) as well as mobile websites. Claiming it has reached profitability, and with only $4 million raised, Vdopia would be a prudent acquisition for an online global ad network.

Beyond these mobile video ad companies there are several other start-ups that focus on providing rich media advertising solutions for smartphones, tablets and the mobile web that could provide the framework for a video offering for ad networks interested in getting into mobile video. Greystripe which focuses on rich media banner ads primarily for the iPhone, while supporting Android  and Java feature phones as well, has raised the most venture capital of the group ($18 million), followed by Medialets ($10 million) and Crisp Media (at least $5 million). Greystripe’s strength is in its ability to transcode Flash ads into HTML5 in order to support Apple’s Flash-restriction on iOS devices. Both Crisp Media and Medialets, neither of which are an ad network but instead earn revenue from serving rich media ads to mobile devices, do provide video ad solutions for both smartphones and tablets. The biggest challenge facing these companies will be potentially pricing themselves out of the M&A market if they continue to raise capital. Based on this, Crisp Media might be an ideal technology pick-up for an ad network with a strong client-base and distribution network.

With the display inventory component of mobile advertising already being automated through demand side platforms like DataXu and real-time bidding exchanges like Mobclix, mobile video might be the last digital ad segment where ad networks can extract additional margin out of the industry through ad effectiveness and audience scale. Perfecting the online and app video experience will be important beyond just mobile as internet television, the next great digital ad opportunity, will leverage these advertising frameworks for its own platform monetization. As agencies begin to provide digital services at global scale to their advertising clients, ad networks that can deliver audiences across devices and digital formats, at scale, will garner the lion’s share of ad campaign dollars coming from these agencies going forward. To accomplish this ad network’s need to boldly go where most networks haven’t gone before.

Photo credit: fdecomite/Flickr

 
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Posted by on February 23, 2011 in Advertising, Mobile, Product, Video

 

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How Online Advertising Ecosystems Evolve and the Death of the Ad Salesman

 

Last week Clearspring Technologies [disclosure: I used to work there] publicly announced its new direction as an audience buying platform, leveraging the widespread distribution of its AddThis social sharing tool (which I include at the end of each of my blog posts) to aggregate intent-oriented data from keyword searches performed by web users (AddThis accomplishes this by capturing search query information contained in the referring URL string when a visitor lands on a web page where the tool is embedded). Search re-targeting has become a big driver in the growth of data-augmented display ad campaigns this year as advertisers look to find consumers that exhibit particular characteristics across the web versus targeting visitors to a particular website based on traditional geographic and demographic parameters. The incorporation of data into online advertising has been greatly aided by the creation of self-service platforms that allow advertisers and their agencies to define their audiences and buy access to these users, as well as the accompanying ad inventory, in the process.

These platforms are able to bring efficiencies to the demand side of the of the equation by automating components of the online display advertising ecosystem, something that wouldn’t have been possible without the standardization of display advertising units (which the IAB has achieved by defining such things as ad unit pixel dimensions, file weight and animation length). Without this type of inventory standardization neither the evolution of ad networks, ad exchanges and now demand side platforms (DSPs) would have never occurred, nor the ability to leverage data sources like Clearspring when buying online ad impressions.

This type of evolution hasn’t only been limited to the online display market though.  The IAB began the process of standardizing video advertising in online video players two years ago, creating guidelines that enabled online video ad networks to emerge. These specifications have matured enough to enable the likes of Adap.tv and BrightRoll, who coincidentally enough is a major video ad network itself, to launch video ad exchanges in an effort to bring efficiencies to the scale already available through these video ad networks. On the heels of launching BrightRoll Exchange (BRX) last week, BrightRoll announced this week that it will be leveraging search data from Magnetic to allow video advertisers to re-target audiences across the BrightRoll Video Network as well as BRX in the same manner they do with display advertising today.

As you can see the online video advertising market is following a very similar path as online display advertising has in its maturation- leveraging ad unit standardization to bring scale to the industry, which in turn has led to platforms being launched in order to bring efficiencies into the marketplace and incorporate data to enable audience targeting at scale- albeit in a much more condensed time line. Where online video advertising trails display advertising in delivery effectiveness is in the nascent state of its exchange marketplaces and integrations with DSPs and data sources, which should both evolve rapidly over the course of the next 12 months.

Based on this pattern, mobile applications should be the next advertising segment to follow this evolution as mobile ad networks focusing on the Android and iPhone platforms have proliferated. The biggest thing holding back the mobile application advertising industry from further efficiencies is ad unit standardization as the IAB is not yet willing to go down that path, only providing best practices as of yet.

This automation and scale being brought into buying online advertising inventory has started coming at the expense of ad sales people. Case in point, in June the Fox Audience Network disclosed that it would be laying off 5% of its staff, all from direct online ad sales, as a result of the success the company was seeing from the self-service display advertising part of its ad network business. So is there a future for ad sales people in online advertising or will they be a casualty of efficiency like blue-collar line workers of the industrial age?

To survive and thrive, ad sales people need to re-orient their thinking from selling impressions to creating experiences for brands and advertisers that focus on two core concepts: integration and social. Integrated campaigns enable advertisers to achieve higher engagement and mind share than through individual ad placements. In traditional display advertising this can be accomplished by implementing branded skins into websites or sponsoring sections of content. In video this might mean product placement in episodes or storylines and for mobile it might involve sponsoring the give-away of previously paid apps or premium features. The key is subtly associating the advertiser with the site and content so as to create a positive connection versus an annoying one elicited by standard display and pre-roll video ads.

In terms of social, I’ve previously written about the lack of innovation in online advertising since its advent 15 years ago and that the focus should be on creating socially-oriented ads (since social networking is what most web users are spending their time doing online these days). Developing ways for users to interact with and provide feedback on ads in real-time as well as leveraging a web property’s user base to collaborate in the creation of campaigns, which I’ve also written about, creates engagement because the users who participate have a vested interest in the outcome- just ask the Old Spice Guy.

Regardless of finding the right experiences to drive success for advertisers, ad sales people need to evolve ahead of these online advertising ecosystems or they will end up like Willy Loman.

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Posted by on August 12, 2010 in Advertising, Business Model, Platforms

 

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Online Display Advertising’s Data Game- Who Will Be Left Out?

2010 is likely to go down as the Year of the Audience in online display advertising as marketers, looking for better returns from their investments in a challenging economy, are turning to search advertising’s strengths to help reach specific individuals across the internet. Search is the largest, and continues to be the fastest growing, segment of the $20 billion online advertising market in the U.S. because it brings advertisers results. The move toward delivering ad impressions on a unique visitor basis across disparate websites is an effort to improve the results of display advertising campaigns by leveraging what makes search advertising so effective- matching web users’ displayed interests and intentions with an advertiser’s defined audience.

This trend in data-driven ad targeting, which is expected to be the primary growth driver for display advertising going forward, has given birth to a number of new intermediaries in the online display advertising ecosystem:
As one can see, depending on an advertiser’s needs and requirements, there are many components to delivering ad impressions to targeted audiences. The new companies that have launched to fulfill the roles of these new intermediaries, especially around data, are capturing most of the additional value being created in the ecosystem. With so many new entrants competing for a piece of the display advertising pie who are the winners going to be?

Before answering this question, it’s worth defining what data is actually being captured and how it’s being leveraged by intermediaries on behalf of advertisers. When someone performs a search query through a search box on a browser or through a website the URL associated with the results page will contain the keywords used in the search request.

When the searcher clicks on any link on the results page, this URL string is passed to the destination website along with the user. While the keyword data is being captured by the web publisher, social tool services, such as commenting and sharing services, can also gain access to this data if their service requires JavaScript implemented on the web page. Marketers, through various demand side intermediaries can reach this searcher by having the intermediary place a cookie on that individual’s computer once they land on the publisher’s site to identify that person when they visit a different website where the advertiser has the ability to serve a banner ad based on the interest the user has shown through their search activity.

Here’s an example of how it would work. Johnny searches for “cell phone” on Google.com and clicks on a link on the result page that sends him to Engadget.com, where a cookie is placed on Johnny’s computer by Invite Media on behalf of AT&T’s agency. When Johnny visits Yahoo.com, a website through which the agency has the ability to buy inventory via Invite Media, he sees an ad from AT&T for a cell phone.

Because audience targeting revolves around intent-oriented data, the intermediaries that have arisen within the ecosystem to fill various data needs are going to experience the greatest consolidation as some of the services being provided morph into one another or become more standardized across other demand side intermediaries. Anticipating and addressing the needs of this evolving marketplace will be the only way for companies to survive and prosper.

Stand-alone data selling is not a viable business. While selling intent-oriented data to online display advertising intermediaries can be a low-effort revenue stream, it’s an ancillary business even for the largest data providers. As more web publishers and social tool providers begin to offer advertisers access to user search data, that data starts to become commoditized as advertisers and their intermediaries have more partners to choose from to create their audiences. Automation around identifying data from appropriate partners and delivering audiences for campaigns will only hasten the commoditization of keyword data. Google on the other hand, by keeping its search-related data proprietary rather than selling it to third-parties, has been able to determine the value of its data through the development of AdWords. Companies that sell their data to third-parties are allowing these parties to determine the value of the data to their own detriment.

Data exchanges must evolve or die. Being a broker between data suppliers and intermediaries is a short-term business model. Because the whole notion of using intent data to target users is in its infancy, data exchanges have become an easy starting point for advertisers to find data to test display campaigns against. The problem is that as other intermediaries within the ecosystem get more experience and smarter about audience targeting, they will seek out direct relationships with the largest and most effective data providers, thus bypassing data exchanges all together. For data exchanges to survive they need to evolve to provide value-added services to their clients such as those being offered by Demand Side Platforms (DSPs) and Social Data Targeting companies.

Adding social data points will prove to be valuable. While keyword data has the potential to become commoditized as previously explained, data culled from users commenting on articles and sharing links into Facebook and Twitter provides unique additional value to display advertisers. Continuing with the “cell phone” search example, if Johnny ends up on a web page after searching for “cell phone” and then shares a link  to a positive article about the iPhone, the additional information associated with the link being shared (iPhone versus just cell phone) helps better define Johnny’s interest and provides a stronger signal of his purchase intent. Even though social data can provide a higher degree of confidence related to search intent, the data itself is not as structured as search data. As a result, being able to package the information effectively and make it actionable will be the key to success.

But can social data targeting companies find the holy grail? A number of companies are exploring how to leverage social data, in combination with search data in many cases, to provide better conversion and larger audiences for targeted campaigns. While the approaches to finding the best algorithm might differ (Media6 Degrees looks for network neighbors while 33Across creates influencer social graphs and Lotame categorizes user activity on social networks), any sign of superior, and repeatable, results will quickly drive acquisitions of these companies by one of the GYMs (Google, Yahoo or Microsoft) to be leveraged internally or by their respective ad exchanges. DSPs looking to expand and enhance their platform offering could also be an acquirer, but would need to do so before valuations get to high.

Demand-side platforms’ dilemma. The proliferation of DSPs is not without warrant as they hold the promise of tying together disparate ad exchanges and ad networks, as well as data providers, into a single interface to enable real-time bidding of online display inventory for targeting purposes by media buyers. The key to how this market evolves will depend on which companies will be the first to be acquired and which ones decide to make a go of it alone. The two most natural types of acquirers, GYMs and agency holding companies, each face their own potential challenges in purchasing one of the players in this space.

Agencies would benefit the most from owning one of these platforms, but are unlikely to pay the full or potential value that the venture-backers of these companies are looking for because any revenue being generated from competing agencies on these platforms would disappear upon acquisition by another agency. Even though Google is a likely acquirer at some point this year, they, along with Microsoft and Yahoo, risk alienating clients and partners of potential acquisition targets by bringing the neutrality provided by the DSP platform into question. Preferential treatment of intermediary services from the GYMs, such as ad exchanges that are integrated into the DSP, would destroy the platform’s business and partnerships. Companies such as AppNexus, Invite Media and MediaMath have the early client adoption and capitalization (i.e. they haven’t raised too much money) necessary to be likely acquisition candidates.

Because DSPs are already enabling data to be combined with inventory acquisition on their platforms, one or two of these companies have the potential to incorporate the capabilities of Data Exchanges as well as Social Data Targeting companies (the latter through acquisition) to create a more robust offering that simplifies the demand side of the display advertising equation. With its early success and strong management team, AppNexus could be the one to create a viable, stand-alone entity.

The supply side will strike back. The early days of data-driven targeting has enabled advertisers to find audiences across premium websites that charge higher CPMs for ad impressions and target those same individuals across ad networks and websites with cheaper advertising inventory. This has created an opportunity for inventory yield optimization companies to help publishers retain some of the revenue opportunity and CPM value being lost to the demand side platforms. This is likely to include enabling audiences to be created and targeted across disparate websites of premium publishers as well as the development of supply side exchanges, as suggested by Will price, CEO of Widgetbox. Companies such as AdMeld, Rubicon Project and Yieldex will be the biggest benefactors of this in addition to their publisher clients at the expense of ad networks and ad exchanges.

As competing offerings begin to look and sound the same within and across intermediaries, analytics and transparency will be the keys to building a successful business. Analytics will not only need to serve as a dashboard for campaign results, but also provide insight into which aspects did or did not perform well and potential reasons as to why. With so many parties involved in every transaction, transparency will grow in importance from a trust and verifiability perspective as well as enable insights to be drawn from each aspect of the value chain.

Beyond this, determining the winners in the online display advertising ecosystem will be somewhat dependant on Google’s actions as they have made it apparent that display advertising is the company’s next growth opportunity. Google has not been afraid to pay top-dollar to acquire the pieces they need or build these services themselves, thus driving potential acquisition targets into the arms of Microsoft or Yahoo and leaving the rest of the competition out of the game.

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Posted by on March 23, 2010 in Advertising

 

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Now That Banner Ads Have Turned 15, It’s Time for Them to Get Social

Head in the SandA couple weeks ago the advertising industry celebrated 15 years since the first display banner ad was presented online. In the years since then as the ads themselves have become more creative and dynamic through the use of Flash and JavaScript technologies, and the units through which these experiences are being delivered has been standardized across the web, how consumers engage with these ads hasn’t actually changed.

For the most part agencies and their clients have treated advertising on the internet much the same way they have older content mediums like print, radio and television: as a one-way channel to broadcast a marketing message to consumers. Since the internet has been a read-only environment for most users over much of its existence, it’s easy to see why advertising online evolved in the same manner as these other content channels. With the rise of blogs and social networks though, web users now have both read and write capabilities that allows anyone with an internet connection and keyboard to give their two cents online. Advertisers have been slow to acknowledge the two-way relationship that now exists on the web with consumers, whether they want to take part in the conversation or not.

Some social media-focused companies have taken it upon themselves to develop more engaging ad experiences on behalf of advertisers, such as enabling video ads to be shared across social websites [disclosure: my company Clearspring powers this feature for VideoEgg]. While this does create value for advertisers through individual endorsement, since the ad is being perpetuated by a person versus an ad server, the messaging doesn’t provide for any feedback. The same could be said for ads which aggregate Twitter commentary or Dugg articles around a particular brand, event or topic. Even though these ads dynamically insert content from specific sources into traditional banner ad units, the information is  moderated before being broadcast and isn’t necessarily oriented to the actual campaign.

Getting agencies and advertisers to embrace the idea that making their ads social will actually benefit their business requires participation from the largest social media sites with the necessary social capital (i.e. a big or growing coolness factor) to experiment with non-standardized advertising. Facebook and Twitter are obvious candidates to lead this effort not only because of their large audiences but because they incorporate the most prevalent user experiences on the social web: community-oriented, information streams of shared content.

Facebook has already put a lot of effort into creating new display ad units and ways for advertisers to engage with their audience, allowing Facebook users to not only interact with ads (by watching videos, RSVP-ing to events, voting in a polls, becoming fans of companies, etc.) but also provide feedback on uninteresting ads.

Facebook Ads

Since Facebook has created a self-service platform to manage the entire advertising process, ads can automatically be delivered at scale across  the entire site. And with Facebook focusing on providing the social identity layer to the web via Facebook Connect it’s easy to see how they could standardize and distribute their own ad units and engagement across participating Connect sites- much like Google has done with search and AdSense.

While Twitter has thus far avoided placing ads DiggAdson its platform, many Twitter apps are primarily monetizing their service through traditional display advertising units. To create a unique and more valuable advertising experience though, ads should be integrated into the actual functionality of these apps. Since tweets consist of text and links, the most logical type of ad unit would mimic sponsored search ads. Digg, whose community is similar to Twitter’s in that they share the most popular content on the web, offers the best example of what socially oriented, stream-based ads might look like.  As with Facebook ads, Digg allows its users to provide feedback on the sponsored articles on the site in real-time.

Whether it’s Digg, Facebook, Twitter or someone else, whoever can define the new display and in-stream social ad standard has a tremendous financial opportunity as Digg understands in contemplating syndicating their ad format to third-party websites via its own ad network. Developing ad standards are important for agencies as it allows them to execute campaigns on behalf of their clients at scale, with minimum creative friction, across a wide variety of websites.  For  most social media web properties that can’t command their own ad standards this gives them a framework for incorporating more relevant monetization experiences into their sites and services. Let’s not forget that Facebook leveraged standard display ads as a way to generate revenues when the site first launched.

These examples are just a starting point for social ads and will evolve over time. The key is that experimentation is occurring now with willing advertisers (whether they are participating because they truly care about the feedback or just want access to consumers on these sites is another story).  While some advertisers will be brought kicking and screaming into the socialization of advertising, early adopters will yield the greatest benefit from capturing the data and engagement directly from their audience versus pretending the conversation doesn’t exist.

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Posted by on November 11, 2009 in Advertising, Business Model, Social Media

 

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Want to Monetize User Generated Content? Make it Consumer Generated Media!

Users_AdvertisersOne of the biggest things Web 2.0 will be remembered for is its proliferation of user generated content (UGC). With falling bandwidth and storage costs, the thinking was that entrepreneurs could amass a large audience fast, and lock-in users in the process, by offering visitors a place to create, upload, manage and/or share their personal content (articles, photos, videos) with friends- and provide it all for free. The network affect would drive adoption as users invited friends to the site to check out their content, who in turn would sign up for the service themselves (thus the user acquisition costs could be defined as the per user cost for hosting and delivering the content). Once a site’s audience reached a certain threshold, the idea was to monetize these visitors through advertising and, to a lesser extent, premium services (i.e. get people to pay for more storage, additional features, etc.). Sites like Blogger, Photobucket and YouTube were launched to meet specific user needs around content verticals (articles, photos and videos respectively), while social networks like MySpace enabled the content to be aggregated by allowing their users to embed widgets from these UGC sites for everyone to see on the social network. While this tactic was a boon from a user adoption perspective, the revenue opportunity hasn’t proved itself for the acquirer of these web properties (both Blogger and YouTube were acquired by Google, while MySpace and Photobucket were acquired by News Corp/Fox) as of yet. While adjacency issues (displaying a brand advertisement banner next to objectionable content on a website) have been a primary excuse for poor CPM rates on UGC sites, the real issue has been the lack of higher value, integrated branding opportunities available to advertisers to leverage the unique behaviors of these communities. Since visitors to UGC websites are there to develop their content and interact with other users, standard ad units that push contextually irrelevant content are completely ignored. Considering that the Internet population is increasing the amount of time it spends on these types of properties, advertisers need a way to reach these users in a manner that is consistent with how people use these sites. So what’s the solution that provides UGC sites with more revenue, advertisers with better value for their ad spend and users with a enjoyable ad experience? It’s consumer generated media (CGM). While some might consider the difference solely semantic, there are differences between CGM and UGC in how the content is produced. Consumer generated media is created based on explicit and/or implicit sets of guidelines while user generated content has no such restrictions. These parameters enable producers of user generated content to create three types of consumer generated media.

  1. Participation. Self-promotion is a big reason why people upload their content creations to sites like YouTube. So what better way to help some of them realize their 15 minutes of fame than by having them participate in an ad campaign! YouTube_ContestThe typical model for participatory campaigns is to create a contest where users upload their videos or photos with explicit guidelines around what content qualifies, how winners are chosen and whether the prize is fame and/or fortune. Doritos was an early adopter of this model, leveraging fans to create Super Bowl ads on behalf of its brand, with the top 5 entries getting a monetary prize ($25,000) and a grand prize winner having their creation aired during the Super Bowl (in fact this year’s contest winner was also named the best ad by consumers, resulting in an additional $1 million prize!). According to Forrester Research, consumer generated video campaigns are are a popular way for a wide range of industries to drive brand loyalty. With the growing popularity of Twitter, even commenting-based campaigns are gaining traction as advertisers include a filtered set of publicly available tweets in widget-based ads. In both cases, you can see how leveraging the participatory nature of UGC sites can provide a quick and cost effective method for reaching and engaging with an audience, and in the process create ads that are more relevant to the intended audience.
  2. Endorsement. Out of those seeking fame and fortune online a few have actually achieve celebrity status. Due to the open, promotional nature of UGC sites, individuals such as Justine Ezarik (iJustin), Rhett McLaughlin and Link Neal (Rhett & Link) and Gary Vanyerchuck (Gary Vee), have been able to grow their popularity from within specific communities. As such there is a stronger perceived relationship and level of trust afforded to these individuals by their followers than you would find with more mainstream celebrities. This has also enabled these internet celebrities to leverage their success on one content platform to create devoted followers across other UGC sites (Facebook, Tumblr, Twitter, etc.). Thus, an endorsed campaign centered around one community’s platform offers an opportunity for the endorsement overflow into the individual’s other audiences as well. But because of the relationship these personalities have with their followers, advertisers interested in leveraging the endorsement model need to trust these internet celebrities to communicate the value of the advertiser’s brand in their own voice. Scripted endorsement could be construed as disingenuous and risk damaging both the celebrity’s and the advertiser’s brand. In putting together this type of program explicit guidelines should only be placed on the topic and context the online celebrity will be communicating to their audience, while implicit guidelines should be used around the content itself (the individuals’ thoughts, experience, etc. with the brand). Companies such as Carl’s Jr. and JetBlue have both recently experimented with this type of consumer generated media to promote their respective brands. For UGC properties, highlighting these celebrities or power users (if the former doesn’t exist) as potential brand advocates can yield high engagement- as long as the brand is willing to give up a certain level of control in the messaging. In addition to the monetization opportunity for both the web property and its endorsing personalities, this type of campaign can further strengthening the relationship of the site with its community as users see how the time and effort they put into the site can be rewarded.
  3. Mashup. Combining user generated content with elements of professionally produced media (user generated video that incorporates a popular song into the experience is an example of this) can create an unexpected branding and, more importantly, revenue opportunity if embraced by the copyrighted content owner. These UGC productions are traditionally taken down by the UGC site host at the request of the professional content owner before the mashup has a chance to gain any traction in most cases. But the viral success of the JK Wedding Entrance Dance (choreographed to Chris Brown’s ‘Forever’) shows what can happen if allowed to flourish with the appropriate technology capabilities and business relationship in place to identify and capitalize on the opportunity. The popularity of this video mashup resulted in increased music sales for Chris Brown and his record label in addition to providing YouTube with a new revenue opportunity. In fact, YouTube is encouraging future mashups by allowing producers of viral video hits to participate in the revenue generated from their creations. Imagine the creative mashups that would be produced if content from media companies and the like were readily made available to a site’s users to mashup on a consistent basis? A scenario could evolve where the professional content owner wouldn’t need to spend marketing dollars to promote their content as a site’s user would essentially be doing it on the company’s behalf. This could evolve into more of a participatory model, though with a focus on revenues versus branding. Because the mashup model is user-initiated, the only parameters a brand can place on the experience is implicitly around the content as the professional production can only be spliced or layered into UGC content but the quality cannot be altered. The key for UGC sites is to have identifying and tracking technologies in place to enable monetization (instead of inhibiting it as most copyrighted content owner seem to do) and the right business partnerships to execute and share in the revenues.

While the ability for advertisers to control the brand message and user experience decreases as they progress from the Participation to the Mashup model, the potential brand engagement value actually goes up as the ad unit becomes pull-oriented versus the typical push model (where a user proactively grabs the content ad to consume versus landing on a page where an ad is ad served) making the experience more engaging. The key for advertisers is to find their comfort zone with these guidelines and the right UGC web property to help plan, deliver and report on the appropriate model.

Here’s to the evolution of consumer generated media!

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Ad-Supported Facebook Applications Are In For A Rude Awakening

Rude Awakening

Dear Facebook developer, if you’ve banked your livelihood on banner ad-supported applications get ready for a rude awakening. The deceptive advertising practices that have increasingly permeated Facebook applications, and driven effective CPMs on banner ad units to double-digit levels in some cases, are starting to get noticed outside of Facebook (Nick O’Neill of All Facebook has done a great job of covering this topic), which is leading to involved parties being shut down in the process. The longer-term ramifications of this put into question the business viability of many developers on Facebook’s platform.

How Did We Get Here. As recently as the 2nd half of last year Lookery, a Facebook ad network at the time, was guaranteeing developers a mere $0.15 CPM for their application inventory. The combination of inexpensive banner ad inventory and access to Facebook users’ friends (via the social graph) was all savvy direct marketers and ad networks needed to test converting Facebook users into unknowing subscribers of mobile services (among other things) costing upwards of $20 per week. These very well integrated ad experiences that imply your friends’ usage of certain applications and services (as in these examples) QuizCrushare converting well enough on a an impression basis to generate upwards of $10.00 effective CPM for many large Facebook developers. Several ad networks have beem more than happy to deliver these ads since they are in turn getting paid roughly $15 to $25 CPMs by the underlying advertisers. It’s rather amazing actually that in the midst of an overall global recession that has seen the broader U.S. market indices fall around 30%, the effective CPMs Facebook application developers have received has grown upwards of 6500% over the same timeframe!

What’s Going to Happen Next. Before getting to the ‘what’ we need to understand ‘why’, which is actually quite simple- Facebook wants to go public. For this to happen, Facebook needs to show potential Wall Street investors that it has a growing, sustainable business model (so the stock price will go up) and that it runs aclean operation (so as not to make the stock price go down).

From a business perspective, among other well publicized initiatives, Facebook needs to get traditional brand advertisers to spend some of their $550 billion in global ad dollars on its platform in an effort to fuel revenue growth and justify what is sure to be a high earnings multiple it will trade at. As long as there is a perceived risk of tarnishing a brand’s image by placing ads on the same website where deceptive offerings are being run, agencies won’t allocate brand ad dollars to Facebook. In terms of its operations, investors need to feel comfortable that Facebook can effectively monitor its platform and ecosystem to avoid any potential public relation embarrassments or legal issues (privacy concerns aside) that could adversely affect the company’s profitability and trading mutiple.

In terms of the ‘what’, Facebook will become increasingly active in policing ads, networks and advertisers in their ecosystem in an effort to eradicate any potential issues that could affect the ‘why’. A prime example of this was the recent banning of ad networks Social Hour and Social Reach from advertising on Facebook applications. Facebook might even consider launching its own ad network for developers, to ensure the quality of advertisers remains high, at the expense of other ad networks.

The result of these types of actions will be a significant decrease (over 50% in many cases) in revenues seen by developers as the remaining ad networks on Facebook will have to deal with an increase in application inventory in conjunction with a decrease in advertiser demand (as deceptive advertisers are removed from the site). While I am definitely not suggesting effective CPMs will crater back to Lookery guarantee levels, like the stock market, there will be a reversion to the mean for ad prices. Regardless of where CPM rates eventually settle, there will be a flight to quality from an advertiser, as well as user, perspective. Bad experiences with certain applications will drive ad dollars and users away from applications that continue these practices, creating a death-spiral scenario in some cases (the situation where fewer users lead developers to place more ads on their applications to make-up for the lost revenue, which in turn leads to a further decrease in users due to a worse user experience, and so on).

What to Do. If you’re a developer, here are your options:

  1. Stay the Course. Continue to accept these deceptive ads in an effort to make as much money as possible until these ad practices and/or networks are shut down by Facebook. If the user and/or platform backlash doesn’t kill your application business, then try one of the remaining options or follow these ads and networks to the next social platform for exploitation.
  2. Go Virtual. If it makes sense, incorporate virtual goods into your applications. Game developers like Zynga have built successful businesses around the selling of virtual items to their user base, which alleviates the need for, or at least reliance on, banner ads for revenues.
  3. Try Fremium. This option is more geared towards utility-based applications, but up-selling features and functions for your applications (especially if you can tether it to a service or experience outside of Facebook) makes a lot of sense since it establishes a recurring revenue stream.
  4. Get Professional. Build a great application experience that makes users want to use your applications over the long-term. Work with established, reputable ad networks that have broader web reach than just Facebook applications (like Rubicon Project), inventory rep firms (like Appssavvy) or gain access to individual engagement opportunities (through the like s of my company Clearspring) to build credibility with advertisers and increase the perceived value of your applications’ ad inventory. Once you have the user base and operational scale, consider building out your own sales team (like Watercooler) to get a larger percentage of campaign CPMs.

Let’s hope Facebook application developers take the high road on this one.

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